Adelard Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length black hair. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: Adelard was raised in a hard working conservative environment. His childhood dream was to be a Ruler, but he was a colossal failure. He struck the Actor job and began his own company from there.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Job. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp. 1 Minor magic item.
William Payton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow tunic with green highlights, and long brown pants that bunch up around his shoes. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Baker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Baker soon after.
Motivation: To be a Tailor again; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Norman Beckwith, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Marshal for hire.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Addict. Bonds: Adventurer, Attractive, Immigrant, Job. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1100 gp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp).
Trey Kendall, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy red suit. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is styled in orderly dreadlocks. This green eyed southerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a plains tribe. Trey was born on a far southern plains where he grew up under the tutelage of his mother, an expert Glassblower. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Nature, Family. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp.
Lance Kirby, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses like a well dressed Butcher does. His clothes are grease stained in places. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Butcher business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Butcher.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Depressed. Bonds: Job, Poor, Immigrant. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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