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NPC Generator

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Advanced [show]


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan shirt with thin pastel vertical stripes and brown pants. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Flaws: Mundane, Depressed. Bonds: Has a crush, Rich, Job. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Raymond Weld, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Norton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky red painted plate armor. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Seamstress mother left him crippled. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Theodoric Norton, Male Human Expert 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2

Possessions: 100000 cp. Amber (90 gp).


Social Check DCs


Justin Redfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Seamstress business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 8 years.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Joker, Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Justin Redfield, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Jeweled anklet (1000 gp).


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long black hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast forest. In his 10th year, his parents were killed by a dire rats raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of dire rats.

Flaws: Racist, Secretive. Bonds: Adventurer, Nature, Enemies. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Hale, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green coat over a white low-cut shirt, and a broad hat upon his head. His whole body is exceptionally muscular. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Poor. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Hugh Barney, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Coral (50 gp). Fire opal (600 gp). 1 Bullseye lantern. 1 Average lock. 1 Silk rope.


Social Check DCs

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