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NPC Generator

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Advanced [show]


Simon Heiser, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Brewer. He wears his white hair up in a very large beehive style do. His violet eyes peer out from beneath his small green hat.

Personality: Confrontational and typically high on some drug or another. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south, but his parents moved at a very young age to the west. In his 16th year, his parents were killed by a goblins raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Job, Military, Immigrant, Enemies. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Heiser, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)5 (-3) 5 (-3)15 (+2)
Skills Insight +0, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His golden hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Trym Winthrop, Male Human Monk 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Hematite (9 gp). Red spinel (70 gp). Aquamarine (400 gp). Chalcedony (60 gp).


Social Check DCs


Everard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is golden. His eyes are gray and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Everard Spaulding, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)12 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is physically well-built. He wears his white hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: To clean up the streets.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Guardian, In love. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Nash, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Antitoxin.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His hair, while still mostly blonde, has prominent grey streaks. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother.

Ideals: Professionalism, Logical. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Brewer

Voice: French accent

Attributes [hide]

Hugh Mori, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 200 gp. Deep blue spinel (1600 gp). Tiger eye turquoise (10 gp). Rose (50 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs

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