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Advanced [show]


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Carpenter soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Poor, Job, Adventurer, Family. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Ernest Trowbridge, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is lengthy. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Bertram Hallewell, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Black pearl (400 gp).


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His golden hair is matted, messy, and big. He has green eyes and a green hat with a violet feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Ernest Woods, Male Human Expert 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Azurite (10 gp). Alexandrite (200 gp). 1 Half-Plate. 1 Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Ralf Weld, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Weld, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Trey Conway, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze, and a wedding ring on his left hand. He has a small bristly mustache and wavy black hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Trey Conway, Male Human Rogue 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp. Chalcedony (20 gp). Red spinel (50 gp). Rock crystal (20 gp). Moss agate (13 gp).


Social Check DCs

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