Geoffrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large golden tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points -3 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 700 gp. Jet (80 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a white suit, brown shirt, and white tie. His white hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1600 gp).
Gomory Clayton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large white jacket. He has a white handlebar mustache and slicked back white hair. His blue eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gomory lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Cook, but he got bored and became a Stylist. He has achieved small success as a Stylist.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Emotional. Bonds: Poor, Family, Job, Religious. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 30 pp. Gold dragon comb with red garnet eye (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold and topaz bottle stopper cork (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Richard Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his blonde hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal poetry training, and achieved minor success. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: To reunite with his absent mother; and doesn't want to be a architect and was forced into it by his family
Ideals: Disciplined, Artistic. Bonds: Immigrant, Family, Military. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 60 pp.
Lance Quinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Flaws: Ugly, Antagonistic, Selfish, Depressed. Bonds: Enemies. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 1000 sp. Jasper (80 gp). Obsidian (16 gp). Freshwater pearl (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!