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Advanced [show]


Heward Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a very tight haircut. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Heward Dumph, Male Human Bard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 12 (+1)11 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Roger Benson, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sickle always slung over his shoulder. His tied-back hair is white. He has a tattooed face.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Roger was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Impeccable, Persistence. Bonds: Job. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Roger Benson, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Read, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear green pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Opinionated. Flaws: Insane. Bonds: Poor, Family. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Gilbert Read, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)6 (-2) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His hair is red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up flail and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he is terrified, and will act out of fear

Ideals: Pacifist, Fighting. Bonds: Attractive, Guardian, Nature. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Aldous Davenport, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Willoughby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear grey pants and tee shirts. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Optimist, Professionalism. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Frederick Willoughby, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Golden pearl (70 gp). Rhodochrosite (7 gp). 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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