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Advanced [show]


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His tied-back hair is brown. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Has a crush, Religious. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Manfred Hampton, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He worked as a nervous Knight and found it very stressful. He now owns his own business.

Motivation: He has money and likes to spend it; and expand his business

Flaws: Insane, Selfish. Bonds: Attractive, Job, Rich. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Arnold Gentry, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red hair in a flapper bob. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Bertram Garrick, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)7 (-2) 14 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 11000 sp. Jet (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Wants a kiss.

Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Conrad Darlington, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: PTSD. Bonds: Enemies, Immigrant, Rich. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Gerald Bradley, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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