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NPC Generator

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Advanced [show]


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His whole body is exceptionally muscular. His hair, while still mostly red, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found.

Flaws: Disease, Ugly, Forgetful. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Gilbert Darby, Male Human Expert 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 66 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is typically in his Banker uniform. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Banker like his mother before him.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a bookbinder again

Bonds: Job, Slave, Enemies, Rich, Military. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Rodney, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green coat over a yellow low-cut shirt, and a small hat upon his head. He has no hair. His blue eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Slave. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Blythe, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)9 (-1) 6 (-2)15 (+2)
Skills Insight +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. White pearl (160 gp). Hematite (13 gp).


Social Check DCs


Roger Wade, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large violet jacket. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To prove his worth to the world.

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, In love. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Roger Wade, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Persuasion +4, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has styled his red hair well, parting it to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Thomas Birkenhead, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, History +7
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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