Bertram Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He carries a battered warhammer and tarnished longsword as well. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: When he was but 5 years old his parents immigrated from the north. Bertram was born on a far northern forest where he grew up under the tutelage of his mother, an expert Farmer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Fighting, Justice, Logical. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Red spinel (60 gp). Azurite (16 gp). Banded agate (16 gp). Chalcedony (40 gp).
Peter Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: Born in the west to a Actor, Peter learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp. 4 Alchemist’s fire. 4 Alchemist’s fire. 4 Alchemist’s fire.
John Marleigh, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his flail always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the south his family was never financially stable. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local ploughman
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item.
Roger Colton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up in a very large beehive style do. His eyes are violet.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He is greedy; and he wants revenge against gnolls
Flaws: Shy. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 sp.
Odo Astley, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. With bright white hair and a scraggly beard. He has amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid; and he's in love
Flaws: Selfish, Disease. Bonds: Attractive, Has a crush, Nature. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp. 1 Half-Plate. 1 Chain shirt.
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