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Advanced [show]


Gilbert Sutton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a monstrous two handed axe. His hair is golden and very short. He has hazel eyes and a grey hat with a yellow feather.

Personality: Calm and collected, he is a well trained Servant. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Servant, Gilbert learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up work as a Servant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: PTSD. Bonds: Rich, Job, Adventurer. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Gilbert Sutton, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Silver pearl (50 gp). Red spinel (50 gp).


Social Check DCs


Trym Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of longbows on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Trym was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Trym Spaulding, Male Human Fighter 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a long blonde beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Chad studied abroad. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Chad Shelly, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and is pretty ugly. His head has been shaved. His eyes are green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Bernard Kenley, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Gomory Brent, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Engraver, who enjoyed hunting, Gomory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Gomory Brent, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs

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