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NPC Generator

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Advanced [show]


Everard Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: The child of eastern immigrants he idolized his father. A gifted student he started as a Locksmith, but he got bored and became a Spy. He became a Spy soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Mundane. Bonds: Family, Immigrant, Job. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Everard Wharton, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries rapiers. His hair is blonde and curly. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Shane Blankley, Male Human Rogue 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Black pearl (600 gp). Jasper (20 gp). Tourmaline (60 gp). Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Tatum, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a blue suit, brown shirt, and black tie. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and further expansion of business

Flaws: Secretive, Mundane. Bonds: Job, Immigrant, Slave. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Theodoric Tatum, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1700 sp. Blue quartz (13 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His white hair is heavily combed to the right. His gray eyes are passionate and lively.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Athletic, Disciplined. Flaws: Insane, Mundane. Bonds: Family. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Odo Willoughby, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1800 sp. Brown-green garnet (150 gp). Jade (150 gp).


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey cloak, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Addict, Disease. Bonds: Adventurer, Nature, Immigrant, Family. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Tim Barclay, Male Human Druid 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 900 gp. Embroidered and bejeweled glove (2000 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs

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