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Advanced [show]


Kyle Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His silver hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: The child of a Tanner, who enjoyed hunting, Kyle was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He then took over the family business and is one of the better Performer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Mundane. Bonds: Nature, Job. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Kyle Colby, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple violet robe with tan stripes complete with hood. He has moderate length red hair. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and he is terrified, and will act out of fear

Flaws: Terse, Fearful. Bonds: Rich, Family. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Marlee, Male Human Cleric 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 50 pp.


Social Check DCs


Dean Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Engraver in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Dean Myerscough, Male Human Aristocrat 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Adam Altham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt, and is pretty ugly. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Gifted, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Adam Altham, Male Human Druid 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 18 (+4)14 (+2)
Skills Insight +7, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a simple brown robe with black stripes complete with hood. His chestnut hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Ugly, Terse. Bonds: Family, Mentor, Adventurer. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Bernard Cumberbatch, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 64 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp.


Social Check DCs

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