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Advanced [show]


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue tunic with green highlights, and long black pants that bunch up around his shoes. His moppish blonde hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Doctor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Job. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Acton, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1900 sp. 3 Smokesticks.


Social Check DCs


Dustin Alton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Dustin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dustin was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Artistic, Persistence, Gifted. Bonds: Attractive, Family. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Dustin Alton, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 18 (+4)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Ernest Wentworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He has gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Philantrophist, Logical. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Ernest Wentworth, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Black velvet mask with numerous citrines (30 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Guy Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His blonde hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Guy Blyth, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His Stetson hat is riddled with cuts and holes. His green eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Ralf was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a barkeep again

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Ralf Ramsey, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs

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