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NPC Generator

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Advanced [show]


Dean Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a faded coat and loose pants complete with feathered hat. He has a hunchback. He keeps his silver hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Dean Van Es, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 29000 cp. Freshwater pearl (5 gp). Jade (120 gp).


Social Check DCs


Anselm Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears rags and sports a simple walking cane. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: To reunite with his absent father; and he has a crush on the local banker

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Nature, Mentor. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Anselm Spaulding, Male Human Ranger 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long auburn beard with little hanging trinkets. He wears an eyepatch.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of men and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly, Shy. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Hastings, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. He is physically well-built. His chestnut hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Miles studied abroad. Miles was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Junk Dealer. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Gifted. Flaws: Lazy. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Miles Marleigh, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He keeps his long white hair kept up in a rat tail. He is baby faced.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he wants revenge against dire rats

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Enemies, Adventurer. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Thomas Kelsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 8 (-1)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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