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NPC Generator

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Advanced [show]


Robert Compton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean green cloak covering his clean studded leather. He has wavy auburn hair. He has gleaming, smiling blue eyes.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Robert was born the youngest of three triplets. He worked as a nervous Mayor and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Robert Compton, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp. Peridot (80 gp). Pink pearl (60 gp). Golden pearl (60 gp).


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey tunic with violet highlights, and long yellow pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Stutters

Attributes [hide]

Ernest Ashton, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rhodochrosite (16 gp). Golden yellow topaz (500 gp).


Social Check DCs


Tim Cooper, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his brown hair up in a very large beehive style do. He has green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a scribe and was forced into it by his family

Ideals: Logical, Artistic. Bonds: Attractive, Adventurer, Family. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Tim Cooper, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 600 gp. Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Clayton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He wears his silver hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Addict, Shy. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Everard Clayton, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and he perpetually has his bow ready. His red hair has been sun bleached extensively. His eyes are a pleasant brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Lancaster, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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