Kyle Gentry, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man wears a fancy pastel suit. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Attractive, Job, Rich, Religious. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. 1 Thunderstones. 1 Holy water. 6 Acid flasks.
Frederick Marley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow, dusty cloak. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp. Obsidian (14 gp).
Hunter Presley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has several tiny opal earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: To reunite with his absent mother; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Rich, Job, Family, Religious. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Red spinel (90 gp). Carnelian (30 gp).
Chad Mitchell, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He carries a battered longsword and tarnished ceremonial dagger as well. His red hair is smooth and relatively long. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Carpenter and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Bather again; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Richard Wade, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long silver beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Joker, Artistic, Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 74 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +6
Possessions: Hematite (5 gp). White pearl (150 gp). Tiger eye turquoise (5 gp). Coral (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
