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Advanced [show]


Nicholas Kelsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scythe. His blonde hair is unkempt and raggedy. His eyes are a pleasant green.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Nicholas Kelsey, Male Human Adept 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 7 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 80 pp.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his scimitar. He carries a battered scythe and tarnished scimitar as well. He has styled his white hair well, parting it to the left. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Fighting, Joker, Entrepeneur. Bonds: Rich. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Guy Staurheim, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a green and white handkerchief worn on his right side, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Mason profession.

History: Simon was born the youngest of three triplets. He worked as a nervous Mayor and found it very stressful. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Simon Blyth, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gilbert Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: The child of a Painter, who enjoyed hunting, Gilbert was taken on many hunting expeditions. A gifted student he started as a Painter, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Religious, Nature, Job. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Gilbert Tickle, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Frederick Shelby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan cloak and cross-gartered blue stockings. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Bonds: Family, Military, Job. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Frederick Shelby, Male Human Wizard 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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