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Advanced [show]


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his blonde hair. His eyes are brown and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tim took refuge in the large cave and found the beat up sword and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Military, Nature. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Tim Blankley, Male Human Wizard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Mercenary father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Norman Milton, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His golden hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Percival was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Percival Darby, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. He is bald on top and has large blonde tufts of hair around his ears. His brown unseeing eyes seem to look past you.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Adventurer profession.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to be a adventurer again

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Theodoric Beckwith, Male Human Druid 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)7 (-2) 12 (+1)6 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Chad Kitchur, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tan wide-brimmed hat and tan clothes. He is bald on top and has large white tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Beggar again; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Job. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Chad Kitchur, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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