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NPC Generator

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Advanced [show]


Cory Axton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright pastel suits and hats. His hair is short and brown. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Interpreter business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Interpreter.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to open a new tavern

Flaws: Ugly, Cynical, Forgetful. Bonds: Job, Adventurer, Enemies. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Cory Axton, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Gerald Bentham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His head has been shaved. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Ruler profession.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Gerald Bentham, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Athletics +2, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 500 gp. Freshwater pearl (15 gp). Freshwater pearl (15 gp). Alexandrite (1000 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His brown hair is long and unkept. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Adventurer, Religious. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Reynard Tyndall, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2400 sp.


Social Check DCs


Heward Braxton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt with thin brown vertical stripes and black pants. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Rich. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Heward Braxton, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 22000 sp.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. He has a small bristly mustache and wavy black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Miner mother left him crippled. He now mingles about in high society.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Shy, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Theodoric Copeland, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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