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NPC Generator

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Advanced [show]


Bertram Fulton, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to pay off his debts

Ideals: Gifted. Bonds: Nature, Adventurer, Debt. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Bertram Fulton, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2300 sp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Wymar Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a scythe. He keeps his long red hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Slave, Immigrant, Has a crush. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Kendal, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and red. His ears are large.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Conrad Home, Male Human Sorcerer 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1400 gp. Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Trey Tattersall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large grey mantle and cape that has been intricately interwoven into his white robe, and is pretty ugly. His brown hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Religious. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Trey Tattersall, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Kyle Darlington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long auburn hair reaches down to his waist. His eyes are likewise violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Unemployed in town.

History: When he was but 8 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Disciplined, Athletic. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Kyle Darlington, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp. Eye agate (13 gp). Tiger eye turquoise (13 gp). Emerald (600 gp). 1 Darkwood Shield. 1 Full Plate. 1 Full Plate. 1 Breastplate.


Social Check DCs

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