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NPC Generator

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Advanced [show]


William Wallace, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Rich, Mentor. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

William Wallace, Male Human Commoner 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Harper, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has done his best to style his red hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Miller. He now owns his own business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Attractive, Job, Mentor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Harper, Male Human Sorcerer 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bernard Brandon, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 7 (-2)8 (-1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Roger Clapham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His hair is short and golden. His brown eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy, Selfish. Bonds: Rich, Nature, Adventurer. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Clapham, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with deerstalker hat. With bright chestnut hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Spy profession.

History: He was born at the edge of vast plains. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a Sage soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Balimaar Blackwood, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 8000 cp.


Social Check DCs

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