Justin Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: The child of a Dyer, who enjoyed hunting, Justin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: In love, Nature. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: Malachite (10 gp). Deep green spinel (160 gp).
Diggory Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear blue clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Extrovert, Philantrophist. Bonds: Enemies, Nature, Rich. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 70 pp. Amber (50 gp). Chalcedony (60 gp). Star ruby (1500 gp). Zircon (60 gp).
Heward Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His tied-back hair is golden. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Sellsword, Heward learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Sellsword.
Motivation: Further expansion of business.
Ideals: Optimist, Gifted. Bonds: Immigrant, Job. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Silk rope. 1 Magnifying glass.
Guy Blakely, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears just a green suit, and a wedding ring on his right hand. He has shaved his head bald. He has brown eyes and a green hat with a grey feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of a Merchant, who enjoyed hunting, Guy was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: In love, Nature. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Thomas Wade, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His chestnut hair is matted, messy, and big. He has several tiny opal earrings on each ear.
Personality: Eccentric and domineering, Thomas will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Extrovert, Opinionated. Flaws: Ugly. Bonds: In love, Rich. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Emerald (1000 gp). Azurite (9 gp). Peridot (50 gp).
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