Balimaar Remington, Male Human [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He keeps his auburn hair in a flapper bob. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 4 years.
Motivation: To be a Bowyer again; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp. Aquamarine (600 gp). 1 Minor magic item.
Simon Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy auburn beard and wild auburn hair. His green unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Disease, Antagonistic. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 4 Antitoxin. 3 Thunderstones. 1 Everburning torch.
Lewis Chatham, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His black hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small mountains village. A freak accident while working with his Spice Merchant mother left him crippled. He now spends his time doing works of charity.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Attractive, Nature, Has a crush. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 8000 cp. 2 Alchemist’s fire. 1 Everburning torch. 2 Antitoxin. 4 Thunderstones.
Gunter Browning, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 4 years old his parents immigrated from the west. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he is content
Flaws: Insane, Mundane. Bonds: Rich, Immigrant, Religious. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 40 pp. Rock crystal (50 gp). Obsidian (8 gp). Blue star sapphire (1200 gp). Black opal (1200 gp).
Godfrey Home, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He has a slight overbite and is overall scrawny. He wears his black hair up. His eyes are likewise brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Terse, Antagonistic. Bonds: Poor. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!