Arnold Yorke, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has done his best to style his golden hair to look like a famous performer. His eyes are hazel.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Passionate. Flaws: Addict, Antagonistic. Bonds: Military, Rich. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Anselm Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His black hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Nature, Family. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Roland Altham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 3 (-4) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
Reynard Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. His chestnut hair is cut short. His green eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of southern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Reynard's homeland. Reynard decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Bertram Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Flaws: Ugly, Insomniac. Bonds: Job, Religious, Nature. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 8000 sp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
