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NPC Generator

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Advanced [show]


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Junk Dealer business at a young age. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, In love. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Drogo Ashley, Male Human Ranger 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears white painted combat armor at almost all times. He keeps his blonde hair in a pixie cut. This hazel eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Religious. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Bertram Tyndall, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp.


Social Check DCs


Godfrey Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and retire the richest man in the south

Ideals: Justice, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Palomarez, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Amethyst (130 gp). Golden yellow topaz (1300 gp). Chrysoprase (30 gp).


Social Check DCs


Arnold Tattersall, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his greatsword ready. His brown hair is greasy and uncared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Armorer, who enjoyed hunting, Arnold was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Arnold Tattersall, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)17 (+3) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1600 gp.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His blonde hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Solomon Rayden, Male Human Fighter 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)6 (-2) 7 (-2)14 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 500 gp. Cloth of gold vestments (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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