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Advanced [show]


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish black hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: John was born the youngest of three triplets. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic, Shy. Bonds: Attractive, Family, Enemies. Occupation: Roofer

Voice: Whispers

Attributes [hide]

John Lincoln, Male Human Expert 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Athletics +1, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Jeweled anklet (2000 gp).


Social Check DCs


Bernard Bentley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Bernard Bentley, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 10000 cp. A roughly beaten golden orb (130 gp). 1 Minor magic item.


Social Check DCs


Godfrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his brown robe and has his trident always slung over his shoulder. He has a golden handlebar mustache and slicked back golden hair. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Athletic. Bonds: Attractive, Immigrant, Religious, Family. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Godfrey Kinsley, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)6 (-2) 15 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Norman Law, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Sailor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sailor job and began his own company from there.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Law, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 46000 sp. Alexandrite (300 gp). Red spinel (110 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Gunter Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries tridents. His silver hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Carter, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Opinionated. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Gunter Westbrook, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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