Nicholas Rayden, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting grey shirt and pants. His head has been shaved. His hazel eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a cartwright and was forced into it by his family
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1800 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Clerebold Rylan, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He wears blue painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Military, Immigrant. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Rolf Dumph, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 2000 sp. Violet garnet (200 gp). Golden pearl (130 gp). Golden pearl (130 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).
Solomon Marley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Fletcher does. He has styled his silver hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He became a Fletcher soon after.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Professionalism. Flaws: Insomniac. Bonds: Job. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Theodoric Hayes, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely blue suit with white socks and a vest with buckled shoes, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Bonds: Enemies, Family, Mentor, Rich. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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