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Advanced [show]


Thomas Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean grey cloak covering his clean studded leather. His moppish golden hair is in a traditional bowl cut. He has a dull look in his hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Thomas was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To prove his worth to the world.

Ideals: Athletic, Persistence. Flaws: Selfish, Impulsive, PTSD. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Thomas Charlton, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)7 (-2) 15 (+2)7 (-2)
Skills Intimidation +0, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Home, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: John was born with his mother's beautiful face. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety

Ideals: Professionalism, Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

John Home, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)6 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 4 Smokesticks. 2 Acid flasks.


Social Check DCs


Aldous Ridley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is wearing colorful clothing, dressed as a Jeweler. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Jeweler, Aldous learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Insane, PTSD. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Ridley, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 40 pp.


Social Check DCs


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His golden hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Thomas was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Norton, Male Human Monk 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 4 (-3)16 (+3) 12 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear green clothing when he does not wear armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Succubi in disguise. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Shane Westbrook, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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