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NPC Generator

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Advanced [show]


Conrad Clayton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a red costume with the symbols of his god on his torso. He wears his hair in dreadlocks. He has a dull look in his hazel eyes.

Personality: Calm and collected, he is a well trained Carter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Carter business at a young age. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Conrad Clayton, Male Human Barbarian 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a white and brown handkerchief worn on his right side. He wears his brown hair up. He has several tiny aquamarine earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent father; and doesn't want to be a gardener and was forced into it by his family

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Roger Mitchell, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 cp.


Social Check DCs


Patrick Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His chestnut hair is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Merchant business at a young age. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Adventurer, Job, Family. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Lincoln, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)18 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a white and grey handkerchief worn on his left side, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed northerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Rich, Job. Occupation: Server

Voice: Whispers

Attributes [hide]

Gerald Clayden, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. Amethyst (40 gp). Jade (40 gp).


Social Check DCs


Wymar Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. His eyes are green and catlike.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the west. Like his mother and his brother before him, after school he went straight into learning to become a Locksmith. He became a Locksmith soon after.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Poor, Job, Immigrant. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Wymar Haley, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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