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Advanced [show]


Kody Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple pastel robe with white stripes complete with hood. He has white hair. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: Kody hails from a village terrorized by drow. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he wants revenge against drow

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Spalding, Male Human Rogue 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)4 (-3) 16 (+3)16 (+3)
Skills Animal Handling +6, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Reid, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown pants and tee shirts. His golden hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Antagonistic, Secretive, Fearful. Bonds: Military, Nature. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Justin Reid, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1000 sp.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Mitchell, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)12 (+1) 16 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Chrysoprase (50 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). 1 Masterwork manacles. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His hair is golden and curly. His eyes are gray and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Hunter Churchill, Male Human Fighter 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His silver hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Hugh studied abroad. A freak accident while working with his Glassblower mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Gifted. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Hugh Barton, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 60 pp. Deep green spinel (90 gp). Deep green spinel (90 gp). Pink pearl (90 gp). Jasper (20 gp).


Social Check DCs

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