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NPC Generator

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Advanced [show]


Frederick Sharps, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in brown turtlenecks beneath a violet coat with green slacks, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. He has blue eyes and a brown hat with a violet feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Frederick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: In love, Adventurer, Nature. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Frederick Sharps, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Gomory Lincoln, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Ideals: Professionalism, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Gomory Lincoln, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. With a patchy black beard and wild black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Detective, Guy learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Racist. Bonds: Job, Military. Occupation: Detective

Voice: Raspy

Attributes [hide]

Guy Dumph, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Arcana +5, Athletics +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 2000 sp.


Social Check DCs


Roger Elton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Attractive, Poor, Slave. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Roger Elton, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 700 gp. Rock crystal (40 gp).


Social Check DCs


Bertram Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered white stockings, and carries shortbows. His hair is silver and curly. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Forgetful. Bonds: Religious. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Hadley, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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