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Advanced [show]


Aldous Davenport, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a white wide-brimmed hat and white clothes. His long brown hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous hails from a village terrorized by orcs. In his 14th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Spice Merchant.

Motivation: A deep hatred of orcs.

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Aldous Davenport, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp. 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan cloak and cross-gartered pastel stockings. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Depressed. Bonds: Rich, Family, Job. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Gerard Clinton, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)6 (-2) 16 (+3)14 (+2)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Star rose quartz (30 gp). Jet (160 gp).


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Mortician. His clothes are grease stained in places. His golden hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Kyle was born the youngest of three triplets. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Military. Occupation: Mortician

Voice: American accent

Attributes [hide]

Kyle Westcott, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His red hair is singed and shortened. He has amber eyes and a black hat with a pastel feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: Born to a Engraver, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Hunter Shelby, Male Human Adept 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Leighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the east. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Cartwright, Patrick learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He struck the Cartwright job and began his own company from there.

Motivation: He desires power and/or immortality; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Pacifist. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Patrick Leighton, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Rhodochrosite (10 gp). Azurite (10 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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