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NPC Generator

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Advanced [show]


Ernest Walpole, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a long auburn beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his dancing dream.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Bonds: Attractive, Job, Family, Rich. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Walpole, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Marshal uniform. He wears a colorful flower in his blonde hair. He has blue eyes and a white hat with a brown feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Marshal, Solomon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Clapham, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: He was born on a small isolated farm. A gifted student he started as a Shipwright, but he got bored and became a Weaver. He has achieved small success as a Weaver.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Nature, Job. Occupation: Weaver

Voice: French accent

Attributes [hide]

Guy Cooper, Male Human Cleric 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Prescott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His silver hair is kept up in a ponytail inside a Stetson hat. His thin eyebrows rest above his beady violet eyes.

Personality: Eccentric and domineering, Peter will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to unite with his sister

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Peter Prescott, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Coral (160 gp). Aquamarine (300 gp).


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow shirt with thin green vertical stripes and tan pants. He has done his best to style his white hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Ruler, who enjoyed hunting, Heward was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Nature. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Heward Wakefield, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 70 pp. Star rose quartz (30 gp).


Social Check DCs

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