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NPC Generator

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Advanced [show]


Balimaar Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and human compassion

Ideals: Impeccable. Flaws: Racist, Disease. Bonds: Adventurer, Mentor. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Balimaar Cumberbatch, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)6 (-2) 9 (-1)19 (+4)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Rose (80 gp). Carnelian (80 gp). Moonstone (80 gp).


Social Check DCs


Patrick Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel cloak and cross-gartered green stockings. His black hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: In love, Immigrant. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Patrick Spaulding, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. His fierce blue eyes like to dwell on things.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Anselm was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Adventurer, Family, Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Anselm Eastaughffe, Male Human Warlock 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Lewis Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Ugly. Bonds: Guardian, Rich, Nature, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Lewis Lincoln, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


Kody Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length black hair. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Kody Royal, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 2000 sp. Fire opal (1600 gp). 1 Minor magic item.


Social Check DCs

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