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Advanced [show]


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has a large grey mantle and cape that has been intricately interwoven into his green robe. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Military, Family. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Tewksbury, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Stealth +0
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Iolite (60 gp). Onyx (60 gp). Deep blue spinel (200 gp).


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple green robe with white stripes complete with hood. His golden hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Mentor, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Conrad Livingstone, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Amber (160 gp). Rich purple corundum (800 gp). 6 Acid flasks. 2 Tanglefoot bags. 2 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Rolf Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to protect his home

Bonds: Attractive, Rich, Guardian, Adventurer, Religious. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Rolf Crawford, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Solomon Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is auburn, silky, and of moderate length. His eyes are likewise hazel.

Personality: Eccentric and domineering, Solomon will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Extrovert. Bonds: Rich, Attractive, Nature. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Solomon Bentley, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1

Possessions: 20 pp.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Carter does. His white hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Carter.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Everly, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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