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NPC Generator

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Advanced [show]


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his golden hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gerald was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist. Bonds: Job, Adventurer, Mentor. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Gerald Norton, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Oakley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His top hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Oakley, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kody Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fancy grey suit. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: Kody was born in the west. At a young age he loved to build and create. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Persistence. Flaws: Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Shelby, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Walcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is still thick. His eyes are blue.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Enemies. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Godfrey Walcott, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Riley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: Guy was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Persistence. Flaws: Shy, Hedonist. Bonds: Rich. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Guy Riley, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Climber’s kit. 1 Average lock. 1 Disguise kit. 1 Good lock.


Social Check DCs

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