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Advanced [show]


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown cloak and cross-gartered violet stockings. His auburn hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.

History: Born in the east to a Soapmaker, Kyle learned a great deal about his father's area of expertise. Kyle was born on a far eastern island where he grew up under the tutelage of his father, an expert Soapmaker. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Payton, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2600 sp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Roland Kent, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his dagger. His skin is also unnaturally pale. His tied-back hair is blonde. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Roland Kent, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his longbow ready. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich southern family. A gifted student he started as a Priest, but he got bored and became a Performer. He has never given up on his music dream.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Job, Rich, Religious. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Drogo Altham, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly. Bonds: Family, Religious. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Gilbert Gentry, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 9 (-1)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Terran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. Chrysoberyl (80 gp). Rhodochrosite (10 gp). Blue sapphire (1500 gp).


Social Check DCs


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Enemies. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Drogo Braxton, Male Human Aristocrat 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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