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NPC Generator

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Advanced [show]


Roger Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and brown with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Wants to raise his children well; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Roger Clayden, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. Peridot (60 gp). Moonstone (60 gp). Pink pearl (50 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of luck around his neck, and a mace on his belt. His white hair is cut short with large spiked bangs in the front. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Everard Conway, Male Human Expert 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His red hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He got into the Body Guard business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Bernard Brandon, Male Human Bard 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40000 cp.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Poor, Mentor. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Gerald Stapleton, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 7 (-2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Cory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a fancy tan suit. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cory was born in the south. At a young age he loved to build and create. A freak accident while working with his Bowyer father left him crippled. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Antagonistic, Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Cory Pinkerton, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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