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Advanced [show]


Gunter Richie, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and chestnut with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Bricklayer, Gunter learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Richie, Male Human Warlock 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp.


Social Check DCs


Chad Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His clothes are grease stained in places. He keeps his brown hair in a pixie cut. He has brown eyes and a grey hat with a blue feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Depressed, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Chad Heiser, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Percival Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky grey painted plate armor. His hair is long and black with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in bow use. He left for the east, certain he would find work there.

Motivation: A deep hatred of goblins.

Ideals: Fighting. Flaws: Selfish. Bonds: Immigrant, Slave, Enemies. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Atherton, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 18 (+4)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear blue clothing when he does not wear armor. His clothes are grease stained in places. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the south. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Staurheim, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)6 (-2) 15 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Deep blue spinel (600 gp). Brown-green garnet (40 gp). Obsidian (15 gp). 4 Antitoxin. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs


Gunter Perry, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his feathered yellow hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Optimist, Logical, Fighting, Gifted. Bonds: Religious. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Perry, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Violet garnet (400 gp). Peridot (50 gp).


Social Check DCs

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