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Arnold Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Fortune-teller uniform. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: Gifted from a young age, Arnold studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Arnold Moreno, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 3 Tanglefoot bags.


Social Check DCs


Lance Kenley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is dressed in an above average manner. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Lance Kenley, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Solid gold idol (800 gp).


Social Check DCs


Robert Spalding, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Robert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Robert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Robert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Robert Spalding, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Roland Mori, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. He has done his best to style his black hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Roland Mori, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. White pearl (80 gp). 1 Minor magic item.


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Weaver uniform. His hair is chestnut and curly. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He struck the Weaver job and began his own company from there.

Motivation: To be a Mortician again.

Flaws: Hedonist, Impulsive. Bonds: Job, Immigrant, Rich. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Wymar Tatum, Male Human Druid 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 15000 cp.


Social Check DCs

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