Gunter Ridley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His blonde hair is long and unkept. He is baby faced.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gunter was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 3000 sp.
Alexandre Wheatley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is lengthy. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Carter profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Carter again; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. Red-brown spinel (110 gp). Coral (110 gp). Chrysoberyl (110 gp). Rich purple corundum (1100 gp).
Lance Oakley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an entirely grey suit with tan socks and a vest with buckled shoes. His whole body is exceptionally muscular. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. Lance was born on a far western mountains where he grew up under the tutelage of his mother, an expert Spice Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 40 pp.
Tim Tenley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is black and curly. He has a tattooed face.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Fisher, but he got bored and became a Scribe. He has achieved small success as a Scribe.
Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away
Flaws: Hedonist, Disease. Bonds: Job, Enemies. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
Dustin Hailey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His hair is white and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.
Flaws: Disease. Bonds: Immigrant, Attractive, Nature, Job, Debt. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 58 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 200 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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