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NPC Generator

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Advanced [show]


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears brown trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His auburn hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Artistic. Flaws: Secretive. Bonds: Slave, Attractive. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Darby, Male Human Rogue 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +6

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Sherwood, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He married young, but lost his spouse to brigands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He loathes his own lifestyle.

Flaws: Secretive, Mundane, Depressed. Bonds: Enemies. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Trym Ashton, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp. 3 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Hunter Shelby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a faded coat and loose pants complete with top hat, marred by chocolates. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and beady.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Flaws: Ugly, Disease, Fearful. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Hunter Shelby, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Zircon (40 gp).


Social Check DCs


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Patrick was born in the east. At a young age he loved to build and create. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and a deep hatred of drow

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Military, Enemies. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Patrick Springfield, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Nature +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Draconic, Orc
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 900 gp.


Social Check DCs

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