Solomon Nash, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (900 gp). Azurite (5 gp). Lapis lazuli (5 gp). White pearl (50 gp). 1 Minor magic item.
Aldous Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has moderate length white hair. He has several tiny aquamarine earrings on each ear.
Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 60000 cp. 1 Minor magic item.
Geoffrey Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Flaws: Insane, Forgetful. Bonds: Slave, Nature, Job. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). Carnelian (80 gp). Pink pearl (80 gp).
Gerard Shirley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white painted combat armor at almost all times. He has styled his auburn hair well, parting it to the left. He has brown eyes and a white hat with a brown feather.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and to clean up the streets
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, In love. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 10000 cp.
William Van Es, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Addict, Disease. Bonds: Attractive, Religious, Rich. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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