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Advanced [show]


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white pants and tee shirts. He has done his best to style his brown hair to look like a famous performer. He has gray eyes and a white hat with a black feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Flaws: Insomniac, Selfish, Fearful. Bonds: Military, Job. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Percival Barclay, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 12 (+1)11 (+0)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a white shirt with thin green vertical stripes and brown pants. His silver hair is singed and shortened. He has several tiny jet earrings on each ear.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Kody studied abroad. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Kody Ainsley, Male Human Ranger 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp.


Social Check DCs


Wymar Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the north. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Wymar Dryden, Male Human Bard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Balimaar Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light tan in addition to tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Shepherd, Balimaar learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, In love. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Balimaar Beverly, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Gerard Gyula, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Military. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Gerard Gyula, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Iolite (40 gp). Amethyst (60 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs

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