Randal Kinsley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, brown, dusty cloak. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: Randal was born in the north. At a young age he loved to build and create. A freak accident while working with his Shepherd father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Justice, Persistence. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Sardonyx (30 gp). Freshwater pearl (13 gp). Eye agate (13 gp).
Diggory Weld, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has the majority of his body covered in plate. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Diggory was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Silver comb with moonstones (800 gp).
Charles Woods, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, green shirt, and grey tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Charles was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Opinionated. Flaws: Insane. Bonds: Rich, Job. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Rich purple corundum (400 gp). Violet garnet (900 gp). Onyx (80 gp).
Everard Remington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Wants a kiss; and he's in love
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Violet garnet (1200 gp). 1 Smokesticks. 3 Holy water.
Lance Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is braided into rings. His fierce green eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Lance was born with his mother's beautiful face. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To protect his home; and he's looking for his big break
Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Guardian. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Druidic
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
Possessions: 200 gp. Malachite (12 gp). White pearl (160 gp). Tourmaline (160 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass.
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