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Advanced [show]


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His auburn hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Bertram Payton, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His chestnut hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Miller

Voice: Raspy

Attributes [hide]

Kyle Hadlee, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Infernal, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green costume with the symbols of his god on his torso. His long white hair is drawn into a two foot long braid. His violet eyes peer out from beneath his deerstalker green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has worked as a Engraver like his father before him.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Gifted, Optimist. Flaws: Fearful. Bonds: Nature, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Asheton, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Hunter Colby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He has wavy golden hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Pacifist, Entrepeneur. Bonds: Guardian, Adventurer, Has a crush. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Hunter Colby, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. He is portly but not overly obese. He has wavy auburn hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Layabout job and began his own company from there.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Godfrey Colby, Male Human Adept 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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