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NPC Generator

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Advanced [show]


Ernest Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit, and carries crossbows. He has moderate length black hair. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Disciplined, Artistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Ernest Barlow, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His long golden hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has all his life been fascinated with singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Greedy, Mundane. Bonds: Family. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Denholm, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He is an epitome of beauty. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Charles Altham, Male Human Barbarian 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Anthony Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Anthony studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic, PTSD. Occupation: Priest

Voice: American accent

Attributes [hide]

Anthony Harlan, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Jet (80 gp). 1 Minor magic item.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: William was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Impeccable, Logical, Philantrophist. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

William Shirley, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Blue quartz (15 gp).


Social Check DCs

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