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Advanced [show]


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries a battered shield and tarnished rapier as well. His red hair is greasy and uncared for. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a logical person and will generally grow upset if things defy logic and science.

History: Raymond was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a fisher again

Ideals: Fighting, Impeccable, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Raymond Davenport, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. Banded agate (12 gp). Freshwater pearl (12 gp). Deep green spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has white hair. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Regain custody of his son.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Has a crush. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Tattersall, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2100 sp.


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and tan tie. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a broad hat to cover his moderate length black hair. His gray eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Shipwright, Adelard learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Impeccable. Bonds: Adventurer, Job, Slave. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Adelard Ramsay, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Azurite (4 gp).


Social Check DCs


Ernest Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a broad hat. His blue eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Cartwright, Ernest learned a great deal about his mother's area of expertise. A gifted student he started as a Spice Merchant, but he got bored and became a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Pacifist. Bonds: Has a crush, Adventurer, Job, Slave. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Huckabee, Male Human Warrior 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Elven, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Ogden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy red pantaloons and a black scarf. His auburn hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Reynard Ogden, Male Human Warlock 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs

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