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NPC Generator

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Advanced [show]


Everard Easton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: A powerful wizard made him what he is. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Everard Easton, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Architect, Charles learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Charles Eastaughffe, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 5 (-3)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Conrad Gyula, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Conrad Gyula, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 sp. Aquamarine (200 gp). Star rose quartz (30 gp).


Social Check DCs


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he typically wears green cloth garments or leather armor. His golden hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and expand his business

Flaws: Disease. Bonds: Job, Adventurer, Rich, Family. Occupation: Painter

Voice: Raspy

Attributes [hide]

Drogo Dalton, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Golden circlet with four aquamarines (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Lindsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Courier business at a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a courier and was forced into it by his family

Flaws: Ugly. Bonds: Immigrant, Job, Family, Religious. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Lindsey, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Tiger eye turquoise (4 gp). Hematite (4 gp). Aquamarine (1600 gp).


Social Check DCs

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