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Advanced [show]


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair has been sun bleached extensively. His green eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Everard Gladstone, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 4 Antitoxin. 2 Holy water. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Dustin Tyndall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Rich, Nature, Mentor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Dustin Tyndall, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp.


Social Check DCs


Randal Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, and his gloved hand is found clutching a warhammer. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Randal Gresham, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hunter Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his trident, and sports empty pouches on his belt. His auburn hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the north. In his 12th year, his parents were killed by a dire rats raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many dire rats want him driven away

Flaws: Ugly, Greedy. Bonds: Enemies, Poor. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Hunter Ashton, Male Human Barbarian 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 92 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 17 (+3)8 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp. Zircon (30 gp). Bloodstone (30 gp). Blue quartz (11 gp). Chalcedony (30 gp). Aquamarine (1200 gp).


Social Check DCs


Trey Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His white hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He takes great joy in being the best Adventurer in town.

History: Trey was born in the north. At a young age he loved to build and create. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and to be a mercenary again

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Trey Darlington, Male Human Wizard 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tourmaline (130 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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